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ROHAN PATEL
FPS Gymnasium
A Self-Driven Project Learning Unreal Engine UI using C++ and Bluieprints
A Self-Driven Project
Gameplay Footages
![ezgif.com-video-to-gif.gif](https://static.wixstatic.com/media/dfb871_72db294b407844eabd002d569a5fc632~mv2.gif/v1/fill/w_680,h_383,al_c,lg_1,pstr/ezgif_com-video-to-gif_gif.gif)
![ezgif.com-video-to-gif (2).gif](https://static.wixstatic.com/media/dfb871_77e41afd5e114d97be06b97216e9bdd5~mv2.gif/v1/fill/w_720,h_406,al_c,lg_1,pstr/ezgif_com-video-to-gif%20(2)_gif.gif)
![ezgif.com-video-to-gif (1).gif](https://static.wixstatic.com/media/dfb871_55eae78e14984463ad2785d3a36ab77d~mv2.gif/v1/fill/w_720,h_406,al_c,lg_1,pstr/ezgif_com-video-to-gif%20(1)_gif.gif)
![ezgif.com-video-to-gif (3).gif](https://static.wixstatic.com/media/dfb871_71b8abd084814baf846cfb0d1ecaa3e1~mv2.gif/v1/fill/w_720,h_406,al_c,lg_1,pstr/ezgif_com-video-to-gif%20(3)_gif.gif)
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Implemented Health bar and Smooth Magic Bar using curves
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Built items such as color bomb, 3D Recharge panel, Fire, Medkit etc.
Credits
All the assets: Unreal Engine Starter Content
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