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ROHAN PATEL
Final Project
FPS Controller
Demo
Using my UI System for this project
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Very straightforward and easy to add. 
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Not any challenges really as it was very separate from colliding with other's systems. 
Using Joe's Particle System
++
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No assistance needed at all. The documentation was good and we did not communicate at all. 
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Easy to add the system inside my project. 
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I found the features that I was looking for. 
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Needs more Lua error checking. Game crashes by throwing a Microsoft error. 
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I needed to add changes to my Graphics.cpp to adjust rendering. 
Overall experience with Engine and gameobjects
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Submitting game objects to the graphics system was not a good decision. Why ??? 

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I would simplify the graphics.cpp next. 
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Got a good understanding with 3D rotation for fps camera. 
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Loading assets with Handle is way too important than I thought. 
Thank you :)
Happy holidays
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