top of page
ROHAN PATEL
Final Project
FPS Controller
Demo
Using my UI System for this project
-
Very straightforward and easy to add.
-
Not any challenges really as it was very separate from colliding with other's systems.
Using Joe's Particle System
++
-
No assistance needed at all. The documentation was good and we did not communicate at all.
-
Easy to add the system inside my project.
-
I found the features that I was looking for.
_ _
-
Needs more Lua error checking. Game crashes by throwing a Microsoft error.
-
I needed to add changes to my Graphics.cpp to adjust rendering.
Overall experience with Engine and gameobjects
-
Submitting game objects to the graphics system was not a good decision. Why ???

-
I would simplify the graphics.cpp next.
-
Got a good understanding with 3D rotation for fps camera.
-
Loading assets with Handle is way too important than I thought.
Thank you :)
Happy holidays
bottom of page