We Went Back
Screenshots captured in Engine
We Went Back is a sci-fi time-looping horror game located on an abandoned lunar station. Explore, deduce, and unleash terror in order to find a way out.
Tools & Technologies: Unreal Engine 4, C++, Visual Studio 19, Perforce
(This game is available on Steam for free to play)
My Roles and Responsibilities
My Role: Gameplay programmer
Things I have enjoyed working until now.
- Created a precise UI Interactable system for interactable objects in the game.
- Exposed crucial variables for designers to tweak the system from the editor in Engine.
- Handling the main game loop logic and triggering events based on that.
- Converting Blueprints to fast C++ code.